Brain Pop Jr.

  1. Go to BrainPopJr. If you don’t know the login, email Mrs. Allard at [email protected].
  2. Watch the video on science experiments. 
  3. Keep a list of questions in a notebook or on the computer for sharing with Mrs. Allard after spring break. 

Questions can be about anything in the natural world or people-made world (like engineering). You can go back to the BrainPopJr. video and listen the questions they had there as examples. You can also do the activities at the bottom afterward.

Generating Germs

Bread and Potato Germ Experiment

On Friday, March 13th, Rooms 101, 102, 213, 214, and 215 did an experiment with bread. Room 102 also did an experiment with a potato. 

  1. I shook every students’ hand when they entered the classroom (I HAD washed my hands previously), but they didn’t know until afterward that I had put green glitter on my hand. The glitter represented the germs that were on my hands after I sneezed into them. We observed how many germs were spread throughout the class after touching so many people.
  2. Next we used bread to represent skin and touched the bread. We will compare these pieces of bread with the control – a piece that was untouched (I used gloves).
  3. We also came up with other things in school that people frequently touch, and then rubbed the “skin” (bread) on those items as well. I will post the daily update here. There were a few samples that the Day 1 photos did not come out, so those are starting with Day 2 in the galleries below.
  4. We also did a peeled potato as well.

Note: We did spend time washing our hands to make sure everyone was safe during this experiment. 

Fresh and Untouched
Bread

Room 101
Unwashed Hands

Room 102
Unwashed Hands

Room 213
Unwashed Hands

Room 214
Unwashed Hands

Room 215
Unwashed Hands

Room 101
Washed Hands

Room 102
Washed Hands

Room 213
Washed Hands

Chair

Computer

Railing

Pencil

Pencil Box

Table

Floor

Door Handle

Phone

KidSpark Block

After Blowing Nose

Untouched Potato

Touched Potato

CS First Activities

Last year we did some CS First activities. These will lead up to the Hour of Code, which is next week, December 9th-13th. Set up a new account and complete the Interactive Presentation activity. 

Detailed instructions are also below

  1. Copy this code: 5th = sbb82d, 4th = zrfjrf3rd = bsnf67, 2nd = gw37p6
  2. Click on the link on the right.
  3. Click sign in
  4. Choose “I am a student”
  5. Enter the code: 5th = sbb82d, 4th = zrfjrf3rd = bsnf67, 2nd = gw37p6
  6. Click, “yes, join” (make sure it says the right class first)
  7. When it asks if you need a new password, click “yes”
  8. Write down your username and password on an index card with your name and turn it in to the teacher
  9. Use the “snip” tool to take a picture of your username and password and save it to your computer.
  10. Start the first activity – Interactive Presentation, or Dialogue
  11. IF you finish that activity, start the second activity Code Your Hero
1
Step

Select
“I’m a student”

2
Step

Enter your class code.

  • 5th Grade = sbb82d
  • 4th Grade = zrfjrf
  • 3rd Grade = bsnf67
  • 2nd Grade = gw37p6

Click “Next”

3
Step

Confirm your class and click “yes, join”.

    4
    Step

    Request a new username and password, even if we made one last year.

      5
      Step

      Write down on an index card:

      1. Your first and last name
      2. Your room #
      3. Your username
      4. Your password
      5. Double check 
      6. Give card to the teacher

      Also, use the “SNIP” tool to take a screenshot of your username and password and save it to your computer.

        6
        Step

        Start the first activity “Interactive Presentation”

        2nd Grade is doing 
        “Dialogue”

          7
          Step

          Click on Interactive Presentation, then START

            8
            Step

            Watch the two videos.

              Click the next button at the bottom.

                9
                Step

                Click the starter project link.

                  10
                  Step

                  Start working on the starter project. Go back an re-watch videos if you need directions.

                    IF you have an account, you can log in to Scratch. 

                    Do NOT set up an account yet if you don’t have one. 

                    Links

                    Common Sites we Use

                    Google Classroom

                    1. Use Chrome if it is installed on your computer.
                    2. You should already be logged in to Google. If not, you need to login to Google by using your student ID number (the same one you use to login to your computer) and @stu.sandi.net (example: [email protected]) and then enter your password.
                    3. Go to the nine squares at the top and click.
                    4. Click on “classroom”
                    5. Find the Science Lab and click join. some of you have already done this. Others need to.

                    SeeSaw

                    1. Click on the SeeSaw link above (or in Google Classroom). 
                    2. Click “login” – top left corner. NOT sign up.
                    3. Select “I am a student”
                    4. Select Login in with Google account. Do NOT enter/type any information in on that screen – no email, name, etc. All you have to do is click on the top link to use your Google account. 
                    5. IF it asks for a code, the code is: TYFM JVXG
                    6. Once you are in, you are done. Just want to make sure you can get in. You can close all of the tabs for SeeSaw.

                    Canvas

                    1. This is a new thing we will try.
                    2. Click on the link above. Or, in Google Classroom, the one that says “Sign in”
                    3. You will see a screen that looks like the one below. It should put in your user id and password (same one used to login to your computer) for you, but if not, enter it. 
                    4. It will pop up another screen where you have to agree by checking the box, and then clicking the button.
                    5. If you are able to get in, then you will see the third screen. 
                    6. That’s it. Now that you have checked on Google Classroom, SeeSaw, and Canvas, you can now click on the Interland link and play the game. 

                    Ozobots on Ozoblockly

                    Agenda

                    1. Join your grade level Google Classroom using the join code. We are combining classes. Links are in Google Classroom, but here as well.
                    2. Learn the basics of using Ozoblockly
                    3. Calibrate an Ozobot on the computer, which is a little different than doing it on paper.
                    4. Learn how to “Flash Load” (or load the program) your Ozobot
                    5. Try out Task 1 – Square Walk
                    6. Try out Task 2 – Dance Lesson
                    7. If there is extra time, try your own programming
                    8. Fill out the Exit Slip survey

                    Keep this tab with these instructions open, then open Ozoblockly in a separate tab.

                    Use the Google Slides below to teach yourself about Ozoblockly and how to program Ozobots using the computer.

                    Pair Programming Video

                    Ozoblockly Intro Tutorial

                    Survey Results

                    Here are the results from the Spring Science Interest Survey and the STEM Playground Survey. 

                    STEM Playground

                    The overall results of 2nd-4th grade were to NOT to make the STEM Playground activities a competition. 

                    4th voted YES to make it a competition, 57% to 43%

                    2nd and 3rd (except for room 212) overwhelmed the 4th grade by voting overwhelmingly to not make it a competition. 

                    5th Grade and Mrs. Larkin’s class did not do the online survey. They voted by raise of hand. Those classes mostly voted for Bombs Away as their #1 choice.

                    The top five STEM Playground activities were: 

                    1. Riding on Air
                    2. Float a Boat
                    3. Bombs Away
                    4. Gondola Ride
                    5. Ramp Race

                    Both Float a Boat and Bombs Away were tied.

                    Rooms 201, 203, and 212 did not take this survey, but when I asked about the activity they liked the most, Bombs Away was a favorite. (You can take the survey still. I posted it in Google Classroom.)

                    Science Interest Survey Results

                    First, I should explain that I changed the survey between when I gave it on Monday and then the rest of the week. It was hard to blend in the results from rooms 201, 203, and 212 with the rest of the classes. The results would be better if students from those rooms redid the new survey instead. I did put it in Google Classroom.